>> Initializing Dencho.Dev:>>^50 Connecting to Server.^30.^20.^40.[CONNECTED]^200>>^50 💀 Scanning for Baddies.^20.^50.^20.[FRIEND]^200>>^50 Loading Artificial Rizz.^50.^50.^50.[NOICE]^200>>^50 Caching AI Swag.^20.^20.^20.[COMPLETE]
In an XR project we used Meta’s Depth API with a custom hard occlusion shader to achieve realistic hand occlusion in AR passthrough. In practice, a user’s real hands can convincingly hide (occlude) virtual objects in the scene when they come between the user and those objects.