I'm Dencho

A front-end XR Developer

NOTICE: This website is still under development



Mostly in C#, but I dabbled in Js, Java, C++, Python, HTML, CSS/SCSS, MD


2D, 3D, VR, AR, and even WebGL, I pretty much did it all using the Unity 3D Engine.


Photon Pun, Steam, Discord, Oculus/Meta, Sockets, ect.


Is this really a skill?


These stats are calculated and dynamically generated from code::stats

I made things


Finger Tracking Chemistry

I brought molecule interaction to VR, allowing remote students to learn chemistry.

Jian Yang and Monica Hall Win the Best Paper Award at Wowchemy 2020

Congratulations to Jian Yang and Monica Hall for winning the Best Paper Award at the 2020 Conference on Wowchemy for their paper “Learning Wowchemy”.

Richard Hendricks Wins First Place in the Wowchemy Prize

Congratulations to Richard Hendricks for winning first place in the Wowchemy Prize.

Discord Ticker

A tool I made to dynamically update your Discord activity.

Dynamic Colliders

I’m a Collider Bender!

Full Body Finger Tracking

When finger tracking meets full body avatars

Physics Based Finger Interaction

I took my old prototype and added some basic interaction relative to the thumb and index pinch value

Physics Based Mob Combat

Making mobs attack with physics is really satisfying.

Physics Based Mob Movement

These mobs move using physics!

Teleporting Telekinesis

A smooth implimentation of teleporting a registered ItemEntity to the hand with a dab of antigravity.